RhythmRun is an asymmetric two-player cooperative mobile game prototype for iOS and Android.
Playing both an endless runner and a rhythm game, each player has to help keep the other player alive. Together, they have to survive as long as possible and obtain a high score.
Game was created in Unity with a teammate, Chong Ming Xun.
School: Carnegie Mellon University
Class: Game Design (Frontier of Freedom Assignment)
- Designed core mechanics
- Road generation from rhythm game
- Music orb generation from endless runner game
- Designed look and feel
- Designed tutorial
- Endless runner game component